


CORDLESS HAND BLENDER
In-house Project, Grundig
4 week, 2021
Rhinoceros, Keyshot, Adobe CC (Ps, Pr)
Industrial Design, Concept, Visualization
Industrial Designer

Research & Insights
Conducted a competitive landscape analysis to benchmark leading cordless blenders
Explored user pain points around weight, grip comfort, and one-handed usability
Identified aesthetic trends in countertop appliances to guide form language and CMF strategy
Concept Development
Created multiple concept sketches focusing on grip ergonomics, button placement, and charging/storage systems
Explored two unique design directions targeting different user lifestyles and visual preferences
Refined chosen directions into fully developed 3D concepts using Rhino.

BLENDER A
BLENDER B
BLENDER C
*3 concepts selected from sketches

BLENDER B

BLENDER A


Design Features
Both designs integrated magnetic charging, modular accessories, and intuitive UI elements
Blender A
Compact, minimal form emphasizing ease of storage and one-handed use
Blender B
Sculptural and bold, designed to act as
a standout


Key Contributions
Delivered design solutions that balance form, function, and manufacturability
Applied ergonomic principles and usability insights to enhance the user experience
Translated research and concept ideation into high-quality, production-ready visuals
This project highlighted my ability to lead a complete industrial design process—from research to execution—under a tight deadline. I applied human-centered design principles to enhance the user experience and used visual storytelling to communicate the value of each concept. My work successfully merged form and function, delivering practical yet visually engaging products that aligned with brand goals and market expectations. After many discussions and meetings with the engineering, design and marketing team, Blender A was selected because it met the production cost requirements.
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